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wireless whisperS

Warblends: Armour Pt 3

5/16/2019

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Welcome to Warblends, a series where we look at science fiction/science fantasy tools of war and how you might bring these to life in your campaigns by blending what is realistic and what is fun. While we’d love you to buy our game, we strive to keep our articles system agnostic for your convenience.

This is the last part in our series on personal protection and here we bring it all together, looking at how you might bring this armour into your campaign.  If you’re new, you can find part 1 here.

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Warblends: Armour Pt 2

3/14/2019

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Picture
Welcome to Warblends, a series where we look at science fiction/science fantasy tools of war and how you might bring these to life in your campaigns by blending what is realistic and what is fun. While we’d love you to buy our game, we strive to keep our articles system agnostic for your convenience.

​Today we continue our dive into body armour by looking at some of the most common means of personal defence in science fiction and how many of the same challenges facing armour designers today, would also shape these futuristic technologies.

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Warblends: Armour Pt 1

2/26/2019

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Welcome to the first article of Warblends, a series where we look at science fiction/science fantasy tools of war and how you might bring these to life in your campaigns by blending what is realistic and what is fun. While we’d love you to buy our game, we strive to keep our articles system agnostic for your convenience.

To get us started I’d like to talk about body armour, that thin layer of protection between your players and all the things that keep trying to kill them for some reason.

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    Except where otherwise noted, these posts are written by Stephen J Orion. Director of Scribed Starlight Press and creator of Wireless Soul Transmission.

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